The PHANToM is a multi-axis feed
back system. By holding a pen with a stylus at the end of the PHANToM articulated
robot, and moving the pen over a constructed surface in the virtual space, a
feed back response can be felt on the hand. The limitation of the device is
that the contact with the virtual surface is over a line. However, Katz in his
study of surface texture perception noted that it was possible to gain
considerable information about a surface by moving a pencil-point across the
surface. In the case of fabrics, the contact is over a surface. The PHANToM
device, as it exists today, is designed for force feed back applications and
does not provide a tactile feeling; we understand this limitation and
accordingly designed our own haptic device.
Apart from PHANToM, the PhilaU
Haptic Device is designed as a combination force feed back and a tactile
display. The device consists of a feeler pad at the end of an articulated arm.
The feeler pad consists of an array of pins (tactors) with a horizontal spacing
of 0.6 mm and a vertical spacing of 0.3 mm. This resolution is adequate to
simulate most fabric textures. The bandwidth is 10 Hz which again satisfies the
requirement for the simulation of most apparel fabrics. The articulated arm
joints are equipped with magnetic brakes that apply a force feed back to the
hand holding the feeler pad assembly. The magnetic brakes get their input
voltage proportional to surface friction of the fabric, while the tactor pins
follow the contour. Together, the device provides a virtual fabric touch and
feel.
The PhilaU Haptic Device is being
improved to include the feeling of compress ional compliance of a fabric. Also,
an opposing thumb configuration is being designed for the feeler pad so that a
fabric can be felt between the index and thumb of a person. Subjective
evaluation of the PhilaU Haptic Device is in progress and initial results are
encouraging.
Feel the 'Fabric': An Audio-Haptic
Interface
An objective fabric modeling system
should convey not only the visual but also the haptic and audio sensory
feedbacks to remote/internet users via an audio-haptic interface. A fabric
surface property modeling system consisting of a stylus based fabric
characteristic sound modeling, and an audio-haptic interface.

The Stylus Based Fabric Sound
Experiment Setup
By using a stylus, people can
perceive fabrics surface roughness, friction, and softness though not as
precisely as with their bare fingers. The audio-haptic interface is intended to
simulate the case of "feeling a virtually fixed fabric via a rigid stylus"
by using the PHANToM haptic interface. A DFFT based correlation-restoration
method is developed to model the surface roughness and friction coefficient of
a fabric, and a physically based method to model the sound of a fabric when
rubbed by a stylus. The audio-haptic interface, which renders synchronized
auditory and haptic stimuli when the virtual stylus rubs on the surface of a
virtual fabric, is developed in VC++6.0 by using OpenGL and the PHANToM GHOST
SDK.
Conclusion
The KES-F system and SiroFAST are a
set of instruments and test methods for the measurement of those properties
that relate to the performance The greatest value of the system may prove to be
in encouraging communication between fabric and garment manufacturers by
allowing the exchange of objective information on performance of fabrics and
removing some of the subjectivity from discussions and disagreements of fabrics
in garment manufacture and appearance of garments after manufacture and in
wear. The various applications like PHANToM and the PhilaU Haptic Device are
the efficient tools for fabric objective measurement in today's world.