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Browzwear updates its design & workflow solutions

14 Feb '20
3 min read
Pic: Browzwear
Pic: Browzwear

Browzwear, a leader in 3D technology for the fashion industry, has announced latest additions to its design and workflow solutions. The new updates includes enhancements to Browzwear’s 3D visualisation capabilities, giving designers, and businesses greater flexibility to leverage 3D to increase efficiency, reduce sample production, and speed time to market.

Among the empowering additions to Browzwear’s solutions is 16 bit support for displacement maps, which are what give two-dimensional objects the depth and detail that make them look three-dimensional. By incorporating 16 bit maps in the update, Browzwear is offering the most realistic 3D visualisations possible, achieving photorealistic display of details, textures and lighting effects, Browzwear said in a press release.

The January update also brings to the solutions suite one of the most in-demand features: customisable avatar poses. Designers and merchandisers can now create, collaborate on and display designs on 3D avatars in the poses and with the parameters they want, enabling them to showcase garments in the most dynamic and appealing way.

Additional enhancements to Browzwear’s solutions, created specifically to meet the needs of industry stakeholders such as fashion and technical designers, includes 3D seam effects. Designers can import 2D vector files into VStitcher and Lotta, where they are automatically turned into fully-adjustable 3D objects. This helps designers, even those without 3D expertise, work with their creations more as they would with a physical item, while benefiting from real-time feedback and vastly faster workflows.


Compatibility with GL Transmission Format (glTFTM) allows 3D garments to be exported and viewed across the web as well as in VR and AR applications. The new file format also makes the 3D object itself clearer and easier to manipulate, expanding its utility throughout the product pipeline.

Designers can choose to render the 3D image in the cloud and/or locally. For the latter, they can also opt to use GPU or CPU, which lessens the strain on computing performance. Further, designers can select the quality level for the rendering (low/medium/high/best), allowing them to render faster when the end use is internal. Pattern makers can take measurements directly on the avatar, which they can choose to store or keep on display.

The 2020 January edition also includes asset integrations with partners Jeanologia and YKK, which facilitate design and production using sustainable denim finishes and popular fastener styles when creating with Browzwear’s solutions.

“Browzwear was the first company to bring 3D technologies that were common in automotive and consumer electronic product development to the fashion industry. Since then, these tools have become even more critical for businesses looking to drive efficiencies and operate more sustainably. We’re proud to remain at the forefront of solution development for the apparel industry, and will continue developing our technology so creatives can make incredible garments while reducing fashion’s environmental footprint,” Uri Tzadikevitch, VP of product at Browzwear said.

Fibre2Fashion News Desk (GK)

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