Source: Textile Review


Virtual garment simulation is the result of a large combination of techniques that have also dramatically evolved during the last decade. Cloth simulation has however matured enough to introduce its potentials to the garment industry. The main needs to be fulfilled are mostly related to virtual garment proto typing, as well as visualization applications related to and virtual fashion and prototyping.


Besides the higher level of accuracy needed to simulate the complex features of fashion models, new cloth design systems are now intended to help the garment creator shorten the design process of a garment, using innovative techniques and tools described.


Virtual garment design and simulation involves a combination of a large range of techniques, involving mechanical simulation, collision detection, and user interface techniques for creating garments. As a result of the advances in the developments of virtual garment simulation technologies, a detailed framework which fits the needs of the garment industry of virtual garment design and prototyping, concentrating on interactive design, simulation and visualization features are become dire necessity. The framework integrates innovative tools aimed towards efficiency and quality in the process of garment design and prototyping, taking advantage of state-of-the-art algorithms from the field of mechanical simulation, animation and rendering. The challenges of virtual garment simulation are numerous, and have attracted research efforts for more than a decade. While computer graphics gets the most obvious benefits from garment simulation on animated virtual characters, virtual prototyping of garment models is another major application field for the garment industry. Virtual garment simulation is the result of a large combination of techniques that have also dramatically evolved during the last decade. Unlike the mechanical models used for existing mechanical engineering for simulating deformable structures, a lot of new challenges arise from the highly versatile nature of cloth. Cloth simulation has however matured enough to introduce its potentials to the garment industry. The main needs to be fulfilled are mostly related to virtual garment prototyping, as well as visualization applications related to and virtual fashion and prototyping. Besides the higher level of accuracy needed to simulate the complex features of fashion models, new cloth design systems are now intended to help the garment creator shorten the design process of a garment; using innovative techniques and tools described. The creation of a powerful interactive garment design system relates to core simulation technologies as well as new dynamic manipulation techniques for the cloth mesh. More than bringing new efficient tools to the garment industry, these advances also open the door to new ways of thinking fashion design and garment creation.


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About the Authors:


K.Senthil kumar, V.Senthil kumar are associated with PSG College of Technology,Peelamedu,Coimbatore and D.Gopalakrishnan is associated with South India Institute of Fashion Technology, Coimbatore



Originally published in &sec=article&uinfo=<%=server.URLEncode(2562)%>">Textile Review : April 2010